dot big bang Sponsors The Global Game Jam 2023!

Global Game Jam is back for 2023, and we’re happy to announce that dot big bang will once again be the event’s headline sponsor!

The Global Game Jam is the world’s biggest game creation event. Last year, 33,000 jammers made 5,858 games in over 100 countries, taking part either virtually, or at in-person sites located all around the world. The 2023 jam is happening between Jan 29th-Feb 5th, and registrations for are open now – click here to sign up!

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‘Intro To 3D Game Development’ Course Now Available

We’re happy to share that the first free dot big bang For Education course, ‘Intro To 3D Game Development’, is now live and available for use at learn.dotbigbang.com.

This series of three lessons can be used by individuals who want to get started in learning game development, or by educators in the classroom. It aims to teach some foundational game-making skills, and includes step-by-step guides to creating voxel objects, building environments, and adding behaviors with TypeScript.

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Preston’s Diamond Dropper Is Out Now On dot big bang!

Evil Diamond Preston is back, causing carnage once more in Preston’s Diamond Dropper, a new game released today on dotbigbang.com. Fall, float, drop and dive through four fiendish levels—save Bri, and beat the giant boss!

When Evil Diamond Preston attacks their house at midnight, Preston and Bri must flee, leading to a daring descent through a series of spectacular dropper levels. Hit dive to go faster, and deploy a parachute to catch updrafts and avoid turbines, sharks and lasers as you tumble deeper down the rabbit hole. Can you survive the fall, and defeat the boss? Play now to find out!

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See 10 games made in the first dot big bang Creator Incubator Program!

The first dot big bang Creator Incubator Program (CIP) is complete, and we’re happy to share the results today on our first CIP Appreciation Stream! This stream will pull together ten games people made in the first edition of the CIP program, showing off gameplay and design innovations in a wide variety of user-created games. 

The stream will happen on 25/10/22 over on our Twitch channel, at 18:00pm ET (15:00 PT / 23:00 BST). If that’s late where you are, don’t worry – you can always watch it back later here. If you’re a member of our Discord, you can also watch it there.

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Meet The Devs: Summer DeLezen, Community Artist

Summer DeLezen is a Montreal-based Community Artist who joined dot big bang this July. Her work has made an immediate impact on how things look around here, with charming new voxel objects appearing in all kinds of games, from our in-progress farming sim, to Summer’s very own Puzzle Maze.

We caught up with her to find out more, and get some voxel art pro-tips.

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Changelog: dot big bang Version 0.9

This is a full rundown of the changes in dot big bang version 0.9. You can also read an intro here that highlights some of the main items.

Game
– Hide page header by default, toggle header by clicking on orange “Doodle” face icon
– Replace game buttons with more minimal button/icon set
– Abbreviate large numbers for Likes/Comments/Views counts
– Game Error dialog now includes buttons to “home” and “discord” as well as a “rejoin” button when kicked from a multiplayer session 

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dot big bang Version 0.9 Launches Today!

dot big bang is leveling up today with the rollout of Version 0.9. This is another sweeping update, with some big changes to the Game Editor—including the addition of several most-requested features, by popular demand! See the full changelog here, or read on for a brief summary.

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A dot big bang Roadmap: 17 New Features Now In Development

There are always lots of exciting things in development at dot big bang. This roadmap will give you a glimpse at what’s in progress behind the scenes—from a sound and music library, to a terrain editor that’ll let you literally move mountains, to new social features that’ll make it easier than ever to hop into games with friends.

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Hop Back Into Preston’s Diamond Dash, Now With Re-tuned Parkour

Since Preston’s Diamond Dash launched three weeks ago, players from all over the world have been taking on the game’s tricky parkour and dizzying dropper levels.

But if you played the game on launch day, you might notice some differences now. We’ve been listening to players, and re-tuned some of the scorchingly difficult parkour.

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