The first version of User Scripting with Typescript went live this week on dot big bang, opening up a lot of new possibilities for creators. We caught up with Lead Community Engineer Charles Palmer, aka meheleventyone, to talk about what this means for the platform, and what the future holds.Continue reading “An Introduction To Scripting In dot big bang”
Building games in dot big bang just got easier with the arrival of Template Toys!
This set of super-useful premade objects is now available to drag ‘n’ drop into any dot big bang game. The Template Toys include trampolines, launch ramps, checkpoints to respawn players mid level, a jukebox, a flower gun, and lots more. Creators can easily adjust values such as launch and bounce distance to send players to new heights in their dot big bang creations!Continue reading “Introducing: Template Toys”