Welcome to the dot big bang Combat Jam, a super-fun two week game jam that starts today!
Between May 8th-22nd, you’re invited to create your very own combat game. Using this readymade Combat Example game as a starting point, this is your chance to go wild and create a combat game all of your own. All games have a chance to be featured on the dotbigbang.com homepage, and we’ll play our favourites live on stream after the jam!
Continue reading “Join The dot big bang Combat Game Jam, Starting Today!”
We’re happy to announce the release of dot big bang v0.9.2! This substantial update includes some new Game & Voxel Editor functionality that’s been making our Community Engineer team very happy.
Highlights include some new Game Editor features, such as copying properties – particle systems, for example – from one component to another. You can also now search an entity’s components, allowing you to quickly locate specific scripts on an entity. Voxel artists will be happy to see a new color picker in the Voxel Editor that includes saved colors, complementary color suggestions, and the ability to import the palette from a voxel object.
Continue reading “Changelog: dot big bang v0.9.2 – A Substantial Game Editor QoL Update”
This year’s Global Game Jam is here, and we’re excited to announce that we’ll be doing a special post-jam wrap-up stream with beloved OG streamer and friend of dot big bang, Sean “day” Plott!
Continue reading “Day To Stream Games Made With dot big bang At The Global Game Jam”
While prepping for the Global Game Jam, at some point every jammer faces the same question: what am I going to use to make my game? Well, look no further! dot big bang is a fully-featured online gamedev platform that runs entirely in a browser, on any device. It’s perfect for rapid iteration, working together in teams, and quick game-sharing.
Here are ten reasons to try dot big bang at this year’s jam.
Continue reading “10 Reasons To Use dot big bang At The Global Game Jam “
The Global Game Jam is a great opportunity to get your creativity flowing, learn some new gamedev skills, and have fun rapidly prototyping a new game. But first things first – to take part, you need to sign up. This blog will tell you how to enter the jam, how to register with a jam site, and where to find FAQs and resources to get ready ahead of time.
Continue reading “How To Enter The Global Game Jam 2023 & Get Started On dot big bang!”
Bradley Adams (Senior Software Engineer) and Heather Harvey (Community Designer) are two game jam veterans who entered the Global Game Jam using dot big bang and 2022, and ended up working here!
Based in Vancouver, Canada, they joined dot big bang in June of 2021 under their game dev pseudonyms booradley and punkerella. We caught up with them ahead of this year’s Global Game Jam to ask for some game jam tips.
Hey hey. The Global Game Jam is bearing down fast! How are you both feeling about what’s coming up?
Continue reading “Global Game Jam Advice From Two Game Jam Veterans”
We really enjoy game jams, so we’re super excited to jump in and get started. We have done GGJ every year since 2013 and it’s always great. Shout-out to the Vancouver organizers for doing an amazing job every year!
We’re happy to share that the first free dot big bang For Education course, ‘Intro To 3D Game Development’, is now live and available for use at learn.dotbigbang.com.
This series of three lessons can be used by individuals who want to get started in learning game development, or by educators in the classroom. It aims to teach some foundational game-making skills, and includes step-by-step guides to creating voxel objects, building environments, and adding behaviors with TypeScript.
Continue reading “‘Intro To 3D Game Development’ Course Now Available”
The first dot big bang Creator Incubator Program (CIP) is complete, and we’re happy to share the results today on our first CIP Appreciation Stream! This stream will pull together ten games people made in the first edition of the CIP program, showing off gameplay and design innovations in a wide variety of user-created games.
The stream will happen on 25/10/22 over on our Twitch channel, at 18:00pm ET (15:00 PT / 23:00 BST). If that’s late where you are, don’t worry – you can always watch it back later here. If you’re a member of our Discord, you can also watch it there.
Continue reading “See 10 games made in the first dot big bang Creator Incubator Program!”
dot big bang is leveling up today with the rollout of Version 0.9. This is another sweeping update, with some big changes to the Game Editor—including the addition of several most-requested features, by popular demand! See the full changelog here, or read on for a brief summary.
Continue reading “dot big bang Version 0.9 Launches Today!”
There are always lots of exciting things in development at dot big bang. This roadmap will give you a glimpse at what’s in progress behind the scenes—from a sound and music library, to a terrain editor that’ll let you literally move mountains, to new social features that’ll make it easier than ever to hop into games with friends.
Continue reading “A dot big bang Roadmap: 17 New Features Now In Development”