Pocket Garden is the new cozy faming game on dot big bang. It has a lot of interesting systems, from the UI, to the economy, upgrades system, and multiplayer aspects such as watering friends’ crops while they’re away. To find out more about the game’s development, we caught up with Ashley Koett, the dot big bang Community Engineer who designed the game.Continue reading “Behind The Scenes: The Making Of Pocket Garden”
Last week, the first collaboration between dot big bang and Girls Make Games took place. It was a one-day workshop offering the chance to create a cyberpunk level with support from dbb devs, run by Community Engineer Ashley Koett, and it proved immediately popular.
“The workshop filled up overnight!” says Ashley. “We ended up expanding it to accommodate 45 students, and some other dot big bang devs helped me out. It was exciting to see how much interest there was, especially on our first collaboration with Girls Make Games!”Continue reading “dot big bang x Girls Make Games: “I was able to learn many amazing things!””
Game jams are a great avenue for established and aspiring game devs to learn, grow, and experiment. They providing the framework and motivation needed for quick iteration, working in teams, and focussed bursts of creativity and productivity. With this in mind, dot big bang Community Engineer Ashley Koett entered the Global Game Jam this year. The resulting game is “ESP”, a ‘single-player co-op’ puzzle-platformer on the jam’s theme of ‘Duality’ (play it here). We caught up with her to find out about how it went, and what unique qualities dot big bang brings to the table as a game jam platform.Continue reading “dbb x GGJ: Making A Game In 48 Hours”
You might recognise dbb Community Engineer Ashley Koett from her weekly streams over on the dot big bang Twitch channel. We caught up with her to find out about her processes, interests, and inspirations.Continue reading “Meet Ashley Koett, Community Engineer”